#pragma once

#include "Base.h"
#include "Memory.h"

#if defined(WINDOWS) && defined(COMPILER_VC)
#	pragma comment (lib, "Engine.lib")
#	pragma comment (lib, "glfw3.lib")
#	pragma comment (lib, "OpenGL32.lib")
#	pragma comment (lib, "glew32.lib")
#	pragma comment (lib, "freetype.lib")
#	pragma comment (lib, "freetype-gl.lib")
#endif

#include "InputListener.h"
#include "Engine.h"